The Washington State University Vancouver Catalog

Program in Creative Media and Digital Culture - Vancouver

The online catalog includes the most recent changes to courses and degree requirements that have been approved by the Faculty Senate, including changes that are not yet effective.

Program in Creative Media and Digital Culture - Vancouver

cas.vancouver.wsu.edu/creative-media-digital-culture
Science & Engineering Building (VSCI), Room 130
360-546-9620

Academic Director: Amy Wharton; Program Director and Professor, Dene Grigar, Ph.D.; Academic Coordinator: Ted Fordyce; Faculty: John Barber, Ph.D.; Rabby, Ph.D.; Clinical Associate Professor, John Barber, Ph.D.; Brenda Grell, M.F.A., Will Luers, M.F.A.; Michael Rabby, Ph.D.

The Creative Media and Digital Culture (CMDC) is an academic program, unique to Washington State University Vancouver, which houses the B.A. in Digital Technology and Culture and the Game Studies and Design certificate. Anchored within the field of digital media with emphasis on the intersection of art, technology, and the humanities, the Program features a strong interdisciplinary and transdisciplinary focus across various colleges in the WSU system, and emphasizes critical thinking, creativity, and technological expertise. The goal of the Program is to offer a broad-based degree that prepares students for the media-rich, technologically complex 21st Century.

The DTC degree of the CMDC offers a program of study in Media Authoring and a certificate in Game Studies and Design. In addition to foundational course work in DTC, students also take classes in Anthropology, English, Fine Arts, History, Political Science, Psychology, Sociology and other disciplines. Directed studies and internships encourage students to gain real world experience and engage in projects aimed at serving the community, both of which help students with professional career networking and developing a commitment to public service.

Along the way, the DTC program provides an intellectual environment comprised of special events like lectures, residency programs, performances by internationally known artists, and field trips to media arts shows and exhibits, and it offers its students state-of-the-art computer labs and studios in which to work and learn. Class sizes are kept small to assure one-on-one contact with faculty. 

Options in Digital Technology and Culture

Students may also select Digital Technology and Culture as a primary or secondary concentration within the Bachelor of Arts in Humanities or the Bachelor of Arts in Social Sciences.

The Primary Concentration option requires the completion of at least 24 semester credit hours of approved DTC course work, including at least 15 upper-division semester credits.

The Secondary Concentration option requires the completion of at least 15 semester credit hours of approved DTC course work, including at least six upper-division semester credits. 

Certificate

The Game Studies and Design Certificate requires 15 semester credit hours of DTC course work, including two foundational courses and three courses that focus in either design or development.

Student Learning Outcomes

  •  Demonstrate competency with computers for designing, distributing, researching, retrieving, and preserving digital works in various mediums for humane and effective human-computer interactions
  • Synthesize media forms for multimedia contexts
  • Employ the principles for sophisticated manipulation of various forms of digital media
  • Understand the production and assessment of media objects
  • Know the basics of information architecture and knowledge management along with ways digital information can be structured for retrieval and archival purposes for different audiences
  • Question the way digital media functions in multiple cultural contexts
  • Recognize various forms of language processing and their implications for media authoring
  • Appreciate the history of technological development, from local to global perspectives, and its implications for a variety of mediums
  • Utilize an interdisciplinary perspective in order to understand the basics of social, economic, and education changes brought about by digital media
  • Be practiced and capable communicators in all mediums

 




Schedules of Studies

Honors students complete the Honors College requirements which replace the UCORE requirements.


Digital Technology and Culture - Creative Media and Digital Culture Option (Vancouver Only) (120 Hours)

First Year
First TermHours
Communication [COMM] or Written Communication [WRTG]3
HISTORY 105 [ROOT]3
Humanities [HUM]3
Quantitative Reasoning [QUAN]3
Foreign Language, if necessary, or Elective3 or 4
Second TermHours
DTC 101 [ARTS]3
ENGLISH 101 [WRTG]3
Foreign Language, if needed, and/or Electives9
Second Year
First TermHours
Biological Sciences [BSCI] with lab or SCIENCE 101 [SCI]14
Diversity [DIVR]3
DTC 201 3
Social Sciences [SSCI]3
Electives3
Second TermHours
Arts [ARTS], Humanities [HUM], or Social Sciences [SSCI]3
DTC 3363
Physical Sciences [PSCI] with lab or SCIENCE 102 [SCI]14
Electives4
Complete Writing Portfolio
Third Year
First TermHours
DTC 355 [M]3
DTC 3563
DTC Concentration26
Electives3
Second TermHours
DTC 375 [M]3
DTC Concentration23
DTC Core Option36
Electives3
Fourth Year
First TermHours
Integrated Capstone [CAPS]3
DTC Concentration23
DTC Core Option31-3
Electives6
Second TermHours
DTC 4973
Electives or Internship414

Footnotes
1To meet University and College of Arts and Sciences requirements, students must take a [BSCI] course with lab and [PSCI] course with lab or SCIENCE 101 [SCI] and SCIENCE 102 [SCI]. SCIENCE 101 [SCI] is offered Fall semester and is a prerequisite for SCIENCE 102 [SCI]. SCIENCE 102 [SCI] is offered Spring semester.
2DTC Concentration, Media Authoring (12 credits): Approved courses include DTC 335, 338, 354, 435, 476, 477, 478, 498, 499 (DTC 498 and 499 require departmental approval).
3DTC Core Options (9 credits): AMER ST/DTC/ENGLISH 475, ANTH 301, 330, 350, ENGLISH 339, 342, 402 [M], 405, FINE ART 331, 332, 380, 385. FOR LANG 410, HISTORY 400, 427, 438, 483, HUM 304, POL S 317, PSYCH 384, 490, SOC 373, 430.
4Electives should include 300-400-level coursework as needed to meet the University requirement of 120 credits including 40 credits of upper division coursework.


Minors

Digital Technology and Culture

A minor in DTC requires 18 hours including DTC 101, 201, DTC/ENGLISH 336, 355, and 375, plus one more 3-hour course from the following: DTC 335, 356, 435, 477, 478, FINE ART 331, 332, 333, 363, 434, or 435. 9 hours of upper-division work must be taken in residence at WSU or through WSU-approved education abroad or educational exchange courses.



Certificates

Game Studies and Design Certificate

The Game Studies and Design Certificate prepares students for conceptualizing and producing video games and gameful environments with a special focus on genres such as educational, serious, and games for change. Completion of the Game Studies and Design Certificate requires a total of 15 credits. Students are required to complete DTC 476 and 492 plus 9 credits chosen from one of two options. Students who select the Design Option select three courses (9 credits) from DTC 335, 336, 354, and 435. Students who select the Development Option select three courses (9 credits) from DTC 338, 355, 477, and 478.



Courses

The online catalog includes the most recent changes to courses and degree requirements that have been approved by the Faculty Senate, including changes that are not yet effective. Courses showing two entries of the same number indicate that the course information is changing. The most recently approved version is shown first, followed by the older version, in gray, with its last-effective term preceding the course title. Courses shown in gray with only one entry of the course number are being discontinued. Course offerings by term can be accessed by clicking on the term links when viewing a specific campus catalog.


Digital Technology And Culture (DTC)

Spring 2019 Summer 2019 Fall 2019 


101 [ARTS] Introduction to Digital Technology & Culture 3 Inquiry into digital media, including origins, theories, forms, applications, and impact with a focus on authoring and critiquing multimodal texts. Typically offered Fall and Spring.

104 Digital Foundations 1 Foundational computing skills: hardware, file management, common operating systems and applications, library resources, and professionalization.

201 [ARTS] Tools and Methods for Digital Technology 3 An introduction to the tools and methods of production for multimedia authoring in digital contexts.

206 [DIVR] Digital Inclusion 3 Examination of global reach of digital environments, structures, and tools with focus on inclusion in terms of access, availability, affordability, adoption, and application across cultures.

208 [ARTS] Introduction to Digital Cinema 3 A practical introduction to the technological and cultural transformations driving the evolution of cinematic techniques from the birth of motion pictures to emerging technology.

330 Social Media Case Studies 3 Inquiry into ways businesses and individuals use social media as a marketing tool with special emphasis on media impact.

331 Social Media Practices 3 Inquiry into social media practices from a ground-up approach, focusing on social media message creation and consumption; online self-presentation; online relationships; reputation management; social media data analysis.

335 3D Digital Animation 3 (2-2) 3-D digital animation for creative and professional productions, art skills, story-telling and team problem-solving techniques. Typically offered Fall and Spring.

335 (Effective through Fall 2019) Digital Animation: Story, Narration and Production 3 (2-2) 3-D digital animation for creative and professional presentations using Maya software, art skills, story-telling and team problem-solving techniques. Typically offered Fall and Spring.

336 Multimedia Design 3 Course Prerequisite: DTC 201. Design practices and process for composing for a multimedia environment including color, pattern, and shape. Typically offered Fall, Spring, and Summer.

336 (Effective through Fall 2019) Composition and Design 3 Course Prerequisite: DTC 201. Design practices and process for composing for a multimedia environment including color, pattern and shape. (Crosslisted course offered as DTC 336, ENGLISH 336). Typically offered Fall, Spring, and Summer.

338 Special Topics in Digital Technology and Culture 3 May be repeated for credit; cumulative maximum 6 hours. Major trends or artists in digital technology and culture. Typically offered Fall, Spring, and Summer.

354 Digital Storytelling 3 Nonlinear, multi-linear, and interactive narrative using elements of creative writing such as character, dialog, setting, plot and image. (Crosslisted course offered as DTC 354, ENGLISH 354). Typically offered Fall, Spring, and Summer.

355 [M] Multimedia Authoring 3 Development for new computer-based media; multimedia authoring projects; examination of information technology. Typically offered Fall and Spring.

355 (Effective through Fall 2019) [M] Multimedia Authoring: Exploring New Rhetorics 3 Writing for new computer-based media; multimedia authoring project; examination of new rhetorics of information technology. (Crosslisted course offered as DTC 355, ENGLISH 355). Typically offered Fall and Spring.

356 [M] Information Structures 3 Course Prerequisite: DTC 101. Social and cultural role of information; research with electronic sources; production, validation, storage, retrieval, evaluation, use, impact of electronic information. Typically offered Fall and Spring.

356 (Effective through Fall 2019) [M] Information Structures 3 Course Prerequisite: DTC 101. [M] Social and cultural role of information; research with electronic sources; production, validation, storage, retrieval, evaluation, use, impact of electronic information. (Crosslisted course offered as DTC 356, ENGLISH 356). Typically offered Fall and Spring.

375 [M] Language, Texts and Technology 3 Course Prerequisite: DTC 101. Relationship between technology and communication; writing practices from a historical point of view. Typically offered Fall and Spring.

375 (Effective through Fall 2019) [M] Language, Texts and Technology 3 Course Prerequisite: DTC 101. Relationship between technology and communication; writing practices from a historical point of view. (Crosslisted course offered as DTC 375, ENGLISH 375). Typically offered Fall and Spring.

392 Video Games Theories and History 3 History and theory of video games with a focus on innovation and cultural impact.

435 Advanced Animation 3 (2-2) Course Prerequisite: DTC 335. Advanced investigation of tools and methods for 2D and 3D digital animation.

435 (Effective through Fall 2019) Advanced Animation 3 (2-2) Course Prerequisite: DTC 335. Advanced investigation of tools and methods for 2D and 3D digital animation. (Crosslisted course offered as DTC 435, ENGLISH 435).

475 [DIVR] Digital Diversity 3 Course Prerequisite: Junior standing. Cultural impact of digital media in cultural contexts; issues of race, class, gender, sexuality online. (Crosslisted course offered as DTC 475, AMER ST 475). Typically offered Fall, Spring, and Summer.

475 (Effective through Summer 2019) [DIVR] Digital Diversity 3 Course Prerequisite: Junior standing. Cultural impact of digital media in cultural contexts; issues of race, class, gender, sexuality online. (Crosslisted course offered as AMER ST 475, DTC 475, ENGLISH 475). Typically offered Fall, Spring, and Summer.

476 Digital Literacies 3 Course Prerequisite: DTC 375. Development and use of new literacies as they affect communication through technology. Typically offered Fall and Spring.

476 (Effective through Fall 2019) Digital Literacies 3 Course Prerequisite: DTC 375. Development and use of new literacies as they affect communication through technology. (Crosslisted course offered as DTC 476, ENGLISH 476). Typically offered Fall and Spring.

477 Advanced Multimedia Authoring 3 Course Prerequisite: DTC 355. Advanced writing, imaging and teamwork skills for authoring in new computer-based media; website project in client-oriented context. Typically offered Fall, Spring, and Summer.

477 (Effective through Fall 2019) Advanced Multimedia Authoring 3 Course Prerequisite: DTC or ENGLISH 355. Advanced writing, imaging and teamwork skills for authoring in new computer-based media; website project in client-oriented context. (Crosslisted course offered as DTC 477, ENGLISH 477). Typically offered Fall, Spring, and Summer.

478 Usability and Interface Design 3 (0-6) Course Prerequisite: DTC 355. Design of websites using best practices of visual literacy, interface architecture, and usability. Typically offered Fall and Spring.

478 (Effective through Fall 2019) Usability and Interface Design 3 (0-6) Course Prerequisite: DTC or ENGLISH 355. Design of websites using best practices of visual literacy, interface architecture and usability. (Crosslisted course offered as DTC 478, ENGLISH 478). Typically offered Fall and Spring.

491 Advanced Digital Cinema 3 Course Prerequisite: DTC 201 or 208. Exploration of advanced techniques, theories, and aesthetic strategies of cinema in the age of digital media, including video remix, mobile cinema, webisodes, cinematic games, hyperlinked video, and database cinema.

491 (Effective through Fall 2019) Digital Cinema 3 Course Prerequisite: DTC 201 or 208. Exploration of advanced techniques, theories, and aesthetic strategies of cinema in the age of digital media, including video remix, mobile cinema, webisodes, cinematic games, hyperlinked video, and database cinema.

492 Engines and Platforms 3 Course Prerequisite: DTC 355. A study of software platforms and engines used for media design, with special focus on intuitive tools, rapid work flow, multimedia platform environments, and asset management.

497 [CAPS] Senior Seminar 3 Course Prerequisite: Completion of Junior Writing Portfolio; certified major in Digital Technology and Culture; senior standing. Major multimedia project for nonprofit organization or small business with special focus on project management, planning, and execution. Typically offered Fall and Spring.

498 Internship V 1-6 May be repeated for credit; cumulative maximum 6 hours. Direct professional learning experiences in the area of digital media, technology, and culture. Typically offered Fall, Spring, and Summer. S, F grading.

498 (Effective through Fall 2019) Internship V 2-9 May be repeated for credit; cumulative maximum 9 hours. Direct professional learning experiences in the area of digital media, technology, and culture. Typically offered Fall, Spring, and Summer. S, F grading.

499 Special Problems V 1-4 May be repeated for credit; cumulative maximum 12 hours. Course Prerequisite: Certified major in Digital Technology and Culture; junior standing. Independent study conducted under the jurisdiction of an approving faculty member; may include independent research studies in technical or specialized problems; selection and analysis of specified readings; development of a creative project; or field experiences. Typically offered Fall, Spring, and Summer. S, F grading.

560 Critical Theories, Methods, and Practice in Digital Humanities 3 History, theory, and practice of digital humanities, with attention paid to how digital humanities are transforming disciplinary knowledge. (Crosslisted course offered as ENGLISH 560, DTC 560).

561 Studies in Technology and Culture 3 Foundation examination of key concepts, tools, and possibilities afforded by engaging with technology through a critical cultural lens. (Crosslisted course offered as DTC 561, ENGLISH 561).

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