The online catalog includes the most recent changes to courses and degree requirements that have been approved by the Faculty Senate, including changes that are not yet effective.
Program in Digital Technology and Culture
Director and Professor, K. Christen (Pullman); Associate Professors, P. Christensen (Tri-Cities), D. Gast (Tri-Cities); Assistant Professors (CT), K. Carlson Becker, P. DeVries, R. Gregory, A. Plemons, J. Riddle, J. Sanders; Lecturers, P. Mudd (Tri-Cities), L. Roper.
Digital Technology and Culture is a multidisciplinary academic degree program that combines creative production and critical exploration of digital media across multiple contexts. DTC emphasizes a historical, social, political, and cultural understanding of digital media and production to prepare students for communicating and engaging with diverse audiences and stakeholders locally and globally. The DTC program 1) prepares students for human-centered problem solving across technological formats, 2) supports open and ethical communication to understand local, regional, national, and global situations, 3) promotes diversity and equity through pedagogical, educational, and outreach models, and 4) encourages innovative and creative research, scholarship, and production that invites critical perspectives, integrates diverse knowledge systems, and encompasses progressive uses of technology.
The DTC core includes five courses that introduce cultural critique and critical production, information structures, design principles, histories of technology and computing, and theories of inclusion, equity and diversity. The core also includes an internship and senior seminar to provide students with practical methods and applications of the skills acquired throughout their degree program. Students can choose from three options and electives to fulfill the degree program. These options are designed to meet individual interests and strengths while providing a holistic understanding of the production, creation, and application of digital media and technologies across social and cultural environments.
Student Learning Outcomes
- Demonstrate competency with technology for designing and distributing digital works in various mediums.
- Demonstrate competency with design principles through both the production and analysis of media objects.
- Demonstrate and articulate an understanding of the way digital media and information function and circulate in multiple cultural contexts.
- Demonstrate an understanding of the history of technological development, from local to global perspectives, and its implications for a variety of mediums.
- Utilize an interdisciplinary perspective in order to understand the global changes brought about by digital media.
- Effectively communicate through writing and speech why and how digital media productions make meaning.
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